Mandrykart blog

sketches and paintings

a new hope

Posted by mandrykart on January 23, 2012
Posted in: Uncategorized. 6 comments

I sketched these over the weekend – I wanted to try something I rarely get to do – characitures. Most of my work usually requires a pretty straightforward interpretation of likeness, so it’s fun to push things round a bit.

environment speedpaints

Posted by mandrykart on January 19, 2012
Posted in: Uncategorized. 4 comments

A little collection of speed paintings done for practice.

late nighter

Posted by mandrykart on January 14, 2012
Posted in: Uncategorized. 2 comments

1 hour

Posted by mandrykart on January 4, 2012
Posted in: Uncategorized. 3 comments

This is a good exercise if you have an hour to kill. Do 1 thumbnail composition every minute for 60 mins. You’ll get some bad ones (I certainly do), but there might be a few gems in there you can develop further.

2011 year in review

Posted by mandrykart on January 2, 2012
Posted in: Uncategorized. 5 comments

I played a lot of stuff this past year. I won’t run through everything, but here’s my top 10 in no particular order and some thoughts on each.

Dark Souls (PS3)
This game blew me away. Incredible world design combined with refined Demon Soul’s combat made this the most immersive and satisfying game this year. I found the spikes in difficulty greater than Demon Souls, but overall it seemed to be a smoother experience with less head banging. The move to the bonfire system was nothing short of genius, and I can’t say enough about the world design….the inter-connectivity is amazing. No other game this year made you feel so exhausted by the end of it, but also such a badass at the same time. And then you just want more…..

Outland (360)
I am a sucker for a good side-scroller, and this one came out of nowhere. The visual design is just so smart, and the gameplay feels perfect. It get’s hard as hell, but kept me entertained the whole way through. Probably the best thing I downloaded off of LIVE in 2011.

Crysis 2 (PC)
Essentially Thief meets GI JOE meets Michael Bay, this game really grew on me. Once you start getting good at the suit controls, switching in and out of modes, the sense of empowerment is awesome. It doesn’t hurt that it’s DX11 visuals look amazing and runs like butter on a 2yr old PC. Crytek certainly knows what they’re doing.

Dead Island (PC)
I’ve seen a lot of divided opinions on this one, but I gotta say I loved it. 1st person Melee combat has never been done better, and smashing zombies in the head with my sledghammer never got old. Some odd design choices aside, I had a lot of fun with this.

Portal 2 (PC)
Wow – anyone who doesn’t play this because it’s ‘just a puzzle game’ need’s their head examined. Easily one of the most creative and interesting titles of the year….and that ending..SO good.. Give whoever thought of that a raise.

Red Faction Armeggedon (PC)
I doubt this would be in anyone else’s top ten, but I loved this game. Sure there is no more open world, but played as a straight ahead action game, things don’t get much better. The weapons all have great punch, and the environmental destruction engine constantly delivered moments I’ve never seen in any other game. Wreaking havoc has never been so much fun

Infamous 2 (PS3)
I felt this one was underrated. The only thing that didn’t work well was the morality system – everything else – the combat, the environmental design, the character design, the story…all top notch. I actually had more fun with this than Batman AC because I enjoy the mechanics a little more. Ice Jumping anyone?

Deus Ex Human Revolution (PC)
The best rendition of ‘cyber punk’ I’ve seen yet….amazing visuals and art design. They did a great job of doing so much with so little – the riot level for example. The gameplay was so solid. I’m so happy they didn’t ruin this by adding parkour and shit.

Defense Grid: The Awakening (PC) In a great year for tower defense games, this one was my favourite, and I also felt it was the most straight-up addictive. Tight gameplay and some of the best voice-acting in any video game made this one really stand out. The control scheme on PC was just really brilliant as well, it was a pleasure to play.

Bulletstorm (PC)
Just sheer silly fun, the heavy metal of videogames. I liked the trickshot system and the fact they tried something different gameplay-wise. The art style was gorgeous as well, with rich saturated colors and amazing vistas. A satisfying roller-coaster of carnage. I wish this one did better at retail, because I would love to see a sequel.

These were just some of the highlights for me, what were you guys playing this year?

Ringing in 2012

Posted by mandrykart on December 31, 2011
Posted in: Uncategorized. 1 comment

Away for the holidays I didn’t do much but draw in my sketchbook. I did these DVD studies to shake off some rust and get back in the painting groove.

The Best Defense

Posted by mandrykart on December 2, 2011
Posted in: Uncategorized. 3 comments

Here’s a new one from the other day,

lifepaint

Posted by mandrykart on November 21, 2011
Posted in: Uncategorized. 1 comment

Here’s a recent life study I did, going for something quiet and sombre. I need to find more time to do lifepainting more often, I learn quite a bit from each one.

The future of games? Sounds shitty.

Posted by mandrykart on November 19, 2011
Posted in: Uncategorized. 1 comment

probably one of the most chilling, fascinating and accurate presentations on current gaming trends….check it out!

http://www.g4tv.com/lv3/44277

<

mech speedpaints

Posted by mandrykart on November 14, 2011
Posted in: Uncategorized. 2 comments

A round of fast robots before bedtime.

Posts navigation

← Older Entries
  • Recent Posts

    • a new hope
    • environment speedpaints
    • late nighter
    • 1 hour
    • 2011 year in review
  • My website

    • www.mandrykart.com
  • Order Prints

    • Prints are currently offline – check back soon!
  • Worth a look

    • Andrew Domo
    • Biz
    • Brom
    • Cesar Rizo
    • Chad Smith
    • Charles Guan
    • Chris Bourassa
    • Craig Mullins
    • Daarken
    • Dan Milligan
    • Daniel Dociu
    • Dermot Power
    • El Coro
    • Feng Zhu
    • Frank Belardo
    • Frazetta
    • Heber Alvarado
    • Horley
    • Jake Collinge
    • Jason Chan
    • Jason Huculak
    • Jeff Easley
    • Jon Mcoy
    • Jose Lopez
    • Karl Gryc
    • Keith Parkinson
    • Larry Elmore
    • Matt Andres
    • Matt Dixon
    • Meghan Shaw
    • Pascal Blanche
    • Paul Tysall
    • Peter Zoppi
    • Phil Hale
    • Phroi
    • Pierre Bourgeot
    • Prometheus
    • Robin Chyo
    • Ryan Church
    • Snygg
    • Sparth
    • Stuart Ng
    • Tom Johnson
  • Tourist information:

    • 362,433 have seen the madness
  • Archives

    • January 2012
    • December 2011
    • November 2011
    • October 2011
    • September 2011
    • August 2011
    • July 2011
    • June 2011
    • May 2011
    • April 2011
    • March 2011
    • February 2011
    • January 2011
    • December 2010
    • November 2010
    • October 2010
    • September 2010
    • August 2010
    • July 2010
    • June 2010
    • May 2010
    • April 2010
    • March 2010
    • February 2010
    • January 2010
    • December 2009
    • November 2009
    • October 2009
    • September 2009
    • August 2009
    • July 2009
    • June 2009
    • May 2009
    • April 2009
    • March 2009
    • February 2009
    • January 2009
    • December 2008
    • November 2008
    • October 2008
    • September 2008
    • August 2008
    • July 2008
    • June 2008
  •  

    January 2012
    M T W T F S S
    « Dec    
     1
    2345678
    9101112131415
    16171819202122
    23242526272829
    3031  
  • Meta

    • Register
    • Log in
    • Entries RSS
    • Comments RSS
    • WordPress.com
  • Enter your email address to subscribe to this blog and receive notifications of new posts by email.

    Join 61 other followers

Blog at WordPress.com. Theme: Parament by Automattic.
Follow

Get every new post delivered to your Inbox.

Join 61 other followers

Powered by WordPress.com