OK, this is pretty sweet. This program is totally free, a whopping 3MB, and offers some pretty good sculpting tools. Best of all it uses adaptive tessellation, which basically means you no longer have to worry about edgloops or levels of detail, it becomes a much more organic sculpting process. It feels alot like you are just working with clay…adding and subtracting volumes, and carving out shapes. The interface is also quite intuitive and easy to pick up. I haven’t sculpted a whole character in years, but i might just take this to the finish line. This is after a couple days of work…starting from a sphere. No base mesh, no nothing, just pushing and pulling, and sculpting.
I guess pixologic has hired the guy who made this (good move), so if they can add a few more features to this, it could turn into something really mind blowing.